Thursday 24 December 2015

Wearable Computers

Wearable computers, also known as body-borne computers or wearables are miniature electronic devices that are worn by the bearer under, with or on top of clothing. This class of wearable technology has been developed for general or special purpose information technologies and media development.
In many applications, user's skin, hands, voice, eyes, arms as well as motion or attention are actively engaged as the physical environment.



Wearable computer items have been initially developed for and applied with e.g. sensory integration, to help people see better (whether in task-specific applications like camera-based welding helmets, or for everyday use like computerized "digital eyeglass") or to help people understand the world better.
  • behavioral modeling
  • health care monitoring systems
  • service management
  • mobile phones
  • smartphones
  • electronic textiles
  • fashion design
Today still "wearable computing" is a topic of active research, with areas of study including user interface design, augmented reality, pattern recognition. The use of wearables for specific applications or for compensating disabilities as well as supporting elderly people steadily increases. The application of wearable computers into fashion design is evident through Microsoft's prototype of "The Printing Dress" at the International Symposium on Wearable Computers in June 2011.

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